#ifndef GAMELOGIC_OBJECTS_BULLET_H_
#define GAMELOGIC_OBJECTS_BULLET_H_

#include "./GameObject.h"

namespace GameLogic {
namespace Objects {

class Bullet : public GameObject {
	void onHitImpassableTile();
};

} //namespace Level
} //namespace Objects

#endif /* GAMELOGIC_OBJECTS_BULLET_H_ */
